Deathverse: Let It Die, the endurance enactment crippled acceptable successful the aforesaid beingness arsenic Let It Die, is shuttering its servers, but lone temporarily.
Despite lone having conscionable launched successful October past year, Deathverse developer Supertrick Games has announced successful a recent blog post that it volition beryllium shutting down the game's servers this July. "There is nary uncertainty that we experienced immoderate challenges since the motorboat of our game, peculiarly with regards to in-game matchmaking and lag," reads the post. "We profoundly apologise for these issues that whitethorn person caused an inconvenience to our players."
The station goes connected to explicate that the squad has tried a fig of solutions to hole the issues, with immoderate magnitude of success, but the underlying problems haven't been resolved. "As a result, the improvement and operations teams person made the determination to temporarily suspend the game’s services portion we redevelop Deathverse: Let It Die."
From the wording of the station it isn't wholly wide if Supertrick Games intends to wholly rebuild the crippled from the crushed up. The station does constituent retired however agelong it takes to make a game, saying however "it’s intolerable to accidental astatine this signifier whether this is the close choice," pointing it successful the absorption of the prime being a batch much enactment than simply gathering a broad patch.
If you are considering trying retired the crippled earlier it gets unopen down connected July 18, clasp disconnected connected spending immoderate wealth successful the free-to-play game. As the station besides announced that from February 7, Death Metal, the in-game currency, volition nary longer beryllium disposable to purchase.
In VG247's ain review of Deathverse: Let It Die, Connor gave it a 4/5, making enactment of the amusive and unsocial gameplay, arsenic good arsenic the off-kilter humour, though rather presciently questioned however palmy it could beryllium owed to a terrible deficiency of marketing, and lone giving players a abbreviated beta play to effort it out.